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Suppressors in Video Games – How They Get It Wrong


Whisper Quiet Suppression 

Ah, yes, the most common trope of all: suppressors make your gun nearly silent. You get this ‘fwp’ noise, and that’s it. You can take down a bad guy standing right next to another bad guy, and the one still standing won’t hear the shot. In reality, this just isn’t true. 

Suppressors can bring the noise down to hearing-safe levels but can’t stop the supersonic crack or the noise of a pistol slide or rifle bolt from moving backward and rearward. Manually operated weapons firing subsonic ammo deliver the quietest experience, but you can still hear it from one end of a house to the other. 

Most games engage in that myth, but I’ll point out one that didn’t. The Crysis series did a great job of portraying the noise a suppressor creates realistically. Bad guys will hear it but have a harder time locating the player. 



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